![]() Strong litigation by TriOptimum's legal department eliminated that potentially costly eventuality. The only downside is the rather sharp stick of the over-engineered vacc needle, which was nearly recalled in 2102 on its introduction. Not meant as a treatment for serious injury, the Med Hypo will do in a pinch. In addition, the hypo contains a mixture of standard pain killers and anti-coagulants. The healed amount is 10 HP (12 HP with Pharmo-Friendly O/S Upgrade) on Normal and above difficulties, and 15 HP as alternately 14/16 HP (18 HP with Pharmo-Friendly O/S Upgrade) on Easy difficulty.ĭesigned as a quick fix for minor injuries, the ChemCal Medical Hypo injects a healing enzyme which can make a crude assessment of the patient's condition and somewhat alter the chemical makeup of the hypo to fit the case. This will trigger the self-destruct sequence.A Medical Hypo allows the player to regain lost Hit Points. Punch in your unique CPU code and, if it's correct, the screen will glow green. Get in the Gravity Lift, activate it and then you'll rise up to a keypad with a screen to the right of it. Pull the handle and then make your way around to the centre of the core. The lever's location is shown on the map above. You'll need to pull a handle accessible from the upper walkway overlooking the area to unlock it. When you arrive, the Gravity Lift leading to the centre of Reactor is locked off. They are very expensive, so remember to Hack the machine to make their costs slightly lower. 0:00 / 22:41 Let's Play System Shock 2-Part 10-Where's The Toxin Mech Plays Games 2.91K subscribers Subscribe 608 views 6 years ago In this Episode of Let's Play System Shock 2 We try and. The Cards are purchased from a Replicator right next to the Sensual Stimulation Units rooms on the upper floor. ![]() Make sure you activate your Environmental Protection Suit before entering to give yourself the best chance of survival. The Stimulation Unit Access Cards or Sim-Love Access Cards are used to enter the rooms in the Sensual Stimulation Center located near the Mall. I leave through an opening at the far end and turn left at the next intersection. In this first room theres a medkit completely at the bottom, an auto-repair unit and an anti toxin hypo in the desk, a wormskin armor, a wormblood implant and 12 anti-personnel bullets. To your right (Heading 90) is an Armory, however, the Access code for the armory is on Deck 4, and you wont be getting there anytime soon, so keep this armory. The map location is marked by the cursor in the image above. System Shock 2 Walkthrough - System Shock-2 541. That's the heavily irradiated area in the centre of the map, just down the path from where the Safety Override terminal was. When you have that code, head to the Reactor and make your way to the core. In my run, the Medical digit was 5, the Research digit was 7, the Maintenance digit was 6, the Storage code was 4, the Flight Deck code was 2 and the Executive code was 9. If you're missing the Maintenance CPU, note that we've listed how to destroy it in the Executive walkthrough, as you'll only be able to complete it after unlocking the Grove Maintenance areas. ![]() ![]() Our walkthroughs will show you the locations of these CPUs, so head back through each area if you're still missing one or two. To get the full code, we'll need to input the code numbers found in Medical, Research, Maintenance, Storage, Flight Deck and Executive. ![]()
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